Threat, enemies, and commanders
Watch the area level under the compass; heavy fighting calls in stronger reinforcements.
Watch the area level under the compass; heavy fighting calls in stronger reinforcements.
Steps
- Tiers: Low, Medium, High, Critical, Extreme. Danger escalates during a fight.
- When the threat rises, break contact and move to a quieter area instead of continuing to kill reinforcements.
- A Hostiles Kill Count meter tracks your AI kills. When it fills, a Hunt Squad is sent after you and you are Marked for Death.
- Stealth, suppressors, and knives help you pass through areas; do not turn every patrol into a fight.
Hint
Threat level does not count players; a low-level area is not a guarantee of safety.
Practical guide · reviewed 24 October