Bounties on players and Wanted
DMZ puts players and AI in the same round.
DMZ puts players and AI in the same round.
Steps
- Killing a player adds a Bounty to your Dog Tag; the bounty follows you from one deployment to the next.
- After 4 player kills, counted across deployments, you become Wanted. When a Wanted Operator gets close, players nearby are warned automatically.
- To check wanted players, use a Bounty Station. Buying the information marks a circle on the map.
- To collect, kill the target and exfil with their Dog Tag; downing them alone is not enough.
- You can pay off your bounty at a Bounty Station. Failing to extract, or an opponent extracting with your tag, removes it.
Hint
If your goal is missions, avoid fights that do not serve them, especially near extraction sites.
Practical guide · reviewed 24 October